Monetization
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How to win with IAP return on ad spend campaigns
Jun 20, 2024Grow Your Business with Our Resource Center
Jan 25, 2024AppLovin Q4 ’23 Updates! #SHIPPED
Jan 18, 20246 Steps to Boost App Ad Revenue This Holiday Season
Oct 19, 2023How Can Mobile Ads Compliment IAPs? An Expert Q&A
Jul 20, 2023AppLovin Q2 Product Updates! #SHIPPED
Jul 18, 2023MAX Pro-Tips: Increase Revenue From Your Apps
May 9, 2023Getting Started with Google Bidding
May 1, 2023Maximize Revenue Through MAX’s Unified Auction – Google Bidding Now Available to All Publishers
May 1, 2023Legend of Slime leveraged AppLovin’s Growth Suite to rocket up the Top Charts after launch
Apr 24, 2023AppLovin Q1 Product Updates! #SHIPPED
Apr 3, 20233 More Mobile Monetization Strategy Success Stories
Mar 10, 2023ARPDAU to UA: 360° of Mobile Business Growth
Mar 2, 2023Best Practices to Combat Seasonal CPM Drop
Feb 21, 2023Lessmore Games share their experience with AppLovin’s 360° approach to mobile app monetization
Jan 30, 2023MAX Power Forward Part 3 – Improve Operational Ease
Jan 19, 2023MAX Power Forward 3: Improving Business Operations
Jan 19, 2023MAX Power Forward: Driving Incremental Revenue
Dec 14, 2022MAX Pro Tips 3: Bulk Editing Tools
Dec 8, 2022MAX & AppDiscovery allowed Idle Office Tycoon to achieve 3x installs and +84% in D7 ROAS
Nov 14, 2022The Best Software Features for App Monetization
Aug 30, 2022Top-rated file management app, Amerigo, seamlessly migrated to MAX and saw immediate revenue gains
Aug 29, 2022In-App Bidding in Mobile Games – GamesForum Online
Aug 16, 2022What is LiveOps and Why Does it Matter for Games?
Aug 16, 2022Why Brainium Trusts MAX In-App Bidding
Aug 16, 2022Kolibri Studios Discussing MAX In-App Bidding
Aug 16, 2022MAX User Journey: Innovation in Stopping Bad Ads
Aug 11, 2022Monetization Strategies with PeopleFun
Aug 10, 2022Suji Games Discussing In-App Bidding
Aug 10, 2022MAX Academy Part 2: A/B Testing & Brand Safety
Aug 4, 2022Hear what app developers have to say about MAX
Aug 1, 2022MAX Academy Part 1: Ad Units, Networks, & Waterfalls
Jul 26, 2022Getting Started with Hybrid Monetization
Jun 16, 202210 Tips for User Acquisition on a Budget
May 26, 2022MAX Features Update — March 2022
Mar 28, 2022SayGames leveraged the AppLovin Growth Suite and increased total portfolio installs by more than 25%
Mar 23, 2022Azur Games’ Stack Ball dominated the Google Play charts and stayed at #1 for over 3 months
Mar 23, 2022AppLovin drive 45% of KAYAC’s installs, skyrocketing Park Master to #1 in the App Store
Mar 23, 2022Implementing MAX drives a 12% ARPDAU increase, lifts LTV, and saves valuable time for TapNation
Mar 23, 2022Quick Tips to Help You Maximize Your MAX Experience
Jan 27, 2022New MAX Brand Safety Features to Protect Your Brand
Dec 28, 2021Migrating to MAX: New Developer Tools Just Released
Dec 22, 2021Video: AppHacks—Why You Need Marketability Testing
Oct 12, 2021A Closer Look at How In-App Bidding Can Increase Monetization With AppLovin’s Idil Canal
Sep 27, 2021MAX Adds 3 New Bidders to Increase Global Demand
Sep 23, 2021Why You Need Marketing Automation to Grow Your Apps
May 21, 20213 Solid A/B Tests to Boost Your Revenue
Mar 31, 2021Are You Prepared for Apple’s iOS 14.5 Updates?
Mar 16, 2021Breaking Down the Success of Wordscapes: How to Strengthen Longevity in Your Casual Game
Mar 4, 2021What are Monthly Active Users or MAU?
Jan 16, 2021A Must-Watch Video: How In-App-Bidding Helps You Ship Games Faster and Maximize Revenue
Dec 18, 2020PG Connects #4: How Wordscapes Improved LTV by 40 Percent and Hybrid Monetization Trends
Nov 26, 2020Pocket Gems’ ‘Episode’ Improved Player Experience and Increased Ad ARPDAU 60% on Android With MAX
Aug 20, 2020‘It’s Been a Game Changer’: How Beresnev Games Improved Profits and ROAS Through User-Level Ad Data
Aug 5, 2020The Evolution of Hyper-Casual Games
Jul 7, 2020Event Roundup: What’s the Latest in In-App Bidding?
Jun 23, 2020Voodoo on How Hyper-casual Development Is Evolving
Jun 17, 2020MAXing out ARPDAU: Customer Success Stories
Mar 26, 2020MAXed Out Customer Success Stories
Nov 22, 2019Ask the Developer: GSN Games on increasing revenue by offering ads and in-app purchases
Aug 29, 2019Ad Tech Deconstructed: What developers should know about CPI and CPCV for rewarded video
Jun 28, 2018Ad Tech Deconstructed: What is an ad exchange?
Feb 16, 2018What causes user acquisition costs to fluctuate?
Sep 12, 2017Global markets: Going big in India and Brazil
Jun 9, 2017eSports: A primer for monetizing (Part 1)
Apr 19, 2017Game devs: 5 things to always remember about LTV
Jan 13, 2017Four Tips for Making Rewarded Video Pay
Sep 19, 2015ABA – The Best Advice For Indie Devs
Feb 14, 2015