Monetization
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Guide

Blog
How to win with IAP return on ad spend campaigns
Jun 20, 2024
Blog

Blog
Grow Your Business with Our Resource Center
Jan 25, 2024
Blog
AppLovin Q4 ’23 Updates! #SHIPPED
Jan 18, 20241 MIN
6 Steps to Boost App Ad Revenue This Holiday Season
Oct 19, 2023
Blog

Success Stories
How Can Mobile Ads Compliment IAPs? An Expert Q&A
Jul 20, 2023
Blog
AppLovin Q2 Product Updates! #SHIPPED
Jul 18, 2023
1 MIN
MAX Pro-Tips: Increase Revenue From Your Apps
May 9, 2023
Blog
Getting Started with Google Bidding
May 1, 2023
2 MIN
Maximize Revenue Through MAX’s Unified Auction – Google Bidding Now Available to All Publishers
May 1, 2023
Blog
Legend of Slime leveraged AppLovin’s Growth Suite to rocket up the Top Charts after launch
Apr 24, 2023
Success Stories
AppLovin Q1 Product Updates! #SHIPPED
Apr 3, 2023
1 MIN
3 More Mobile Monetization Strategy Success Stories
Mar 10, 2023
Blog
ARPDAU to UA: 360° of Mobile Business Growth
Mar 2, 2023
Blog
Best Practices to Combat Seasonal CPM Drop
Feb 21, 2023
Blog

2 MIN
Lessmore Games share their experience with AppLovin’s 360° approach to mobile app monetization
Jan 30, 20231 MIN
MAX Power Forward Part 3 – Improve Operational Ease
Jan 19, 20233 MIN
MAX Power Forward 3: Improving Business Operations
Jan 19, 2023
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MAX Power Forward: Driving Incremental Revenue
Dec 14, 2022
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MAX Pro Tips 3: Bulk Editing Tools
Dec 8, 2022
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Blog
MAX & AppDiscovery allowed Idle Office Tycoon to achieve 3x installs and +84% in D7 ROAS
Nov 14, 2022
Success Stories

Blog
The Best Software Features for App Monetization
Aug 30, 2022
Blog
Top-rated file management app, Amerigo, seamlessly migrated to MAX and saw immediate revenue gains
Aug 29, 2022
Success Stories
In-App Bidding in Mobile Games – GamesForum Online
Aug 16, 2022
52 MIN

3 MIN
What is LiveOps and Why Does it Matter for Games?
Aug 16, 2022
3 MIN
Why Brainium Trusts MAX In-App Bidding
Aug 16, 2022
1 MIN
Kolibri Studios Discussing MAX In-App Bidding
Aug 16, 2022
1 MIN
MAX User Journey: Innovation in Stopping Bad Ads
Aug 11, 2022
Blog
Monetization Strategies with PeopleFun
Aug 10, 202249 MIN

5 MIN
Suji Games Discussing In-App Bidding
Aug 10, 20221 MIN
1 MIN
11 MIN

9 MIN
MAX Academy Part 2: A/B Testing & Brand Safety
Aug 4, 2022
Blog

9 MIN
4 MIN
Hear what app developers have to say about MAX
Aug 1, 2022
3 MIN

4 MIN

Blog
MAX Academy Part 1: Ad Units, Networks, & Waterfalls
Jul 26, 2022
Blog
Getting Started with Hybrid Monetization
Jun 16, 2022
Blog
10 Tips for User Acquisition on a Budget
May 26, 2022
Blog

Blog
MAX Features Update — March 2022
Mar 28, 2022
Blog
SayGames leveraged the AppLovin Growth Suite and increased total portfolio installs by more than 25%
Mar 23, 2022Success Stories
Azur Games’ Stack Ball dominated the Google Play charts and stayed at #1 for over 3 months
Mar 23, 2022
Success Stories
AppLovin drive 45% of KAYAC’s installs, skyrocketing Park Master to #1 in the App Store
Mar 23, 2022Success Stories
Implementing MAX drives a 12% ARPDAU increase, lifts LTV, and saves valuable time for TapNation
Mar 23, 2022Success Stories
Quick Tips to Help You Maximize Your MAX Experience
Jan 27, 2022
Blog
New MAX Brand Safety Features to Protect Your Brand
Dec 28, 2021
Blog
Migrating to MAX: New Developer Tools Just Released
Dec 22, 2021
Blog

Blog
Video: AppHacks—Why You Need Marketability Testing
Oct 12, 2021
Blog
A Closer Look at How In-App Bidding Can Increase Monetization With AppLovin’s Idil Canal
Sep 27, 2021
Blog
MAX Adds 3 New Bidders to Increase Global Demand
Sep 23, 2021
Blog

Blog
Why You Need Marketing Automation to Grow Your Apps
May 21, 2021
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Blog
3 Solid A/B Tests to Boost Your Revenue
Mar 31, 2021
Blog
Are You Prepared for Apple’s iOS 14.5 Updates?
Mar 16, 2021
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Breaking Down the Success of Wordscapes: How to Strengthen Longevity in Your Casual Game
Mar 4, 2021
Blog

Blog
What are Monthly Active Users or MAU?
Jan 16, 2021
Blog
A Must-Watch Video: How In-App-Bidding Helps You Ship Games Faster and Maximize Revenue
Dec 18, 2020
Blog
PG Connects #4: How Wordscapes Improved LTV by 40 Percent and Hybrid Monetization Trends
Nov 26, 2020
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Blog

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Pocket Gems’ ‘Episode’ Improved Player Experience and Increased Ad ARPDAU 60% on Android With MAX
Aug 20, 2020
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‘It’s Been a Game Changer’: How Beresnev Games Improved Profits and ROAS Through User-Level Ad Data
Aug 5, 2020
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The Evolution of Hyper-Casual Games
Jul 7, 2020
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Event Roundup: What’s the Latest in In-App Bidding?
Jun 23, 2020
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Voodoo on How Hyper-casual Development Is Evolving
Jun 17, 2020
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MAXing out ARPDAU: Customer Success Stories
Mar 26, 2020
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MAXed Out Customer Success Stories
Nov 22, 2019
Blog
Ask the Developer: GSN Games on increasing revenue by offering ads and in-app purchases
Aug 29, 2019
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Ad Tech Deconstructed: What developers should know about CPI and CPCV for rewarded video
Jun 28, 2018
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Ad Tech Deconstructed: What is an ad exchange?
Feb 16, 2018
Blog

Blog
What causes user acquisition costs to fluctuate?
Sep 12, 2017
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Global markets: Going big in India and Brazil
Jun 9, 2017
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eSports: A primer for monetizing (Part 1)
Apr 19, 2017
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Game devs: 5 things to always remember about LTV
Jan 13, 2017
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Four Tips for Making Rewarded Video Pay
Sep 19, 2015
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ABA – The Best Advice For Indie Devs
Feb 14, 2015
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