In this episode of the Mobile User Acquisition Show, Jerome Turnbull, AppLovin’s VP of Growth, breaks down the launch of Project Makeover, a game that topped the charts in just four days of launching with more than 5 million downloads.
Key takeaways:
- How metrics differ for hyper-casual games vs. match-3 games
- The benefits of fine-tuning during the pre-launch phase
- The impact of the hyper-competitive Q4 when launching an app
- The benefits of cross promotion within and across other studios
- The player motives that were tested before launching Project Makeover
- The team structure during the launch of Project Makeover
Listen to the full podcast and view a complete transcript here. (17 minutes)
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